Mossgear credits

Mossgear is a factory game of its own. No picture, sound or font in it is a file of another game, and no logos or brand art are used. Item, research and map preset names, and every sentence on screen, are the game's own. The rules and numbers of its opening follow an existing factory game.

Pictures

The world, item and research pictures were generated with the Venice image API from the game's own prompts, then cut into tiles; the rest are drawn in code. The UI frames and icons are drawn in code too.

Sounds

The eight world sound effects were generated with ElevenLabs Sound Effects from the game's own prompts, then cut, levelled and converted to Ogg Vorbis. The UI sounds are made in code.

Fonts

Headings use Silkscreen by Jason Kottke, and all other text Plus Jakarta Sans by Tokotype, both under the SIL Open Font License 1.1 and copied unchanged under new file names: Silkscreen licence, Plus Jakarta Sans licence.

Engine

The game is written in Rust on macroquad and miniquad, under the MIT and Apache-2.0 licences. The page uses gl.js from miniquad 0.4.11 and audio.js from quad-snd 0.2.8.

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